"vertexlitgeneric"
{
	"$baseTexture" "models/player/natalya/umbrella_leet/t_leet_glass"


// Specularity
	"$envmap" 			"env_cubemap"
	"$envmapmask" "models/player/natalya/umbrella_leet/t_leet_glass_spec"


// Transparency
	"$translucent" 1
	"$nocull" 1

}