"VertexLitGeneric"
{
	"$basetexture" "models/natalya/shelby/glass"
	"$model" 1
	"$nocull" 1
	"$translucent" 1
	"$bumpmap" "models/natalya/shelby/normal"
	"$normalmapalphaenvmapmask" 1
	"$envmap" "env_cubemap"
}